While all Thames & Kosmos products are educational, many of the products are "informal educational products," meaning they are designed and intended for use outside of a formal classroom setting. The resources and products listed on this page are specifically geared toward educators, for use in classroom and other more formal group settings. Our aim is to provide educators with resources that help them relate and adapt our informal education products to their classes and programs, and also to provide products that are aligned to more formal educational needs from the start. We will continue to add new products and resources to this page.
The Next Generation Science Standards (NGSS) is a set of K–12 science standards developed to promote greater scientific understanding and literacy in students. Each standard is made up of three dimensions — practices, core ideas, and crosscutting concepts — that combine to form a performance expectation. This document provides the NGSS performance expectations that most closely relate to each Thames & Kosmos science kit.
Additional Educational Resources
Dimension teaches players how to analyze patterns and use critical thinking skills in line with Common Core standards. Download the PDF below for game instructions for classroom use and discussion.
Happy Atoms is a revolutionary way of teaching and learning chemistry. This physical and digital system lets you discover the world of molecules in an intuitive, hands-on way. To download free sample lesson plans for teaching chemistry using Happy Atoms, download the PDF below.
Kids First Coding & Robotics
The 30 lessons in Kids First Coding & Robotics are aligned with standards for computer science education developed by the Computer Science Teachers Association (CSTA). Guidelines from the International Society for Technology Education (ISTE) and courses from Code.org were also referenced in the creation of these lessons. For more detailed information on specific standards and curriculum, download the PDF below.
In Ubongo, players solve puzzles using shapes by experimenting with the properties of rotations, reflections, and translations in line with Common Core standards. Download the PDF below for game instructions for classroom use and discussion.